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How to Create Normal Maps from Photos

Convert flat images into deep, realistic textures using free online tools.

Comparison between flat texture and normal mapped texture showing realistic cracks and lighting

The difference a Normal Map makes: Flat vs. Detailed

Flat textures look flat. A Normal Map adds fake depth by telling the renderer which way each pixel is facing. This guide shows you how to make one from any photo.

Quick Recap: What's a Normal Map?

A Normal Map uses RGB values to encode surface direction. Red = X-axis, Green = Y-axis, Blue = Z-axis. The renderer reads this and fakes lighting accordingly.

Abstract visualization of RGB data converting to normal map vectors

From Photo to Data: Visualizing the Normal Map Generation Process

Low-poly models get high-detail looks without the performance hit. That's the trade-off.

Why Use Normal Maps?

How to Create a Normal Map from an Image (Step-by-Step)

No Photoshop needed. Upload an image and let the tool do the math.

Step 1: Choose the Right Source Image

Start with a high-quality photo. The best images for normal integration are:

Step 2: Use an Online Normal Map Generator

Tools like our Online Normal Map Generator are perfect for this.

  1. Upload your Photo: Drag and drop your texture into the tool.
  2. Adjust Strength: Increase the "Strength" or "Intensity" slider to make the bumps deeper. A value between 1.0 and 2.5 is usually a good starting point.
  3. Check Invert Settings: If your cracks look like bumps (sticking out instead of digging in), often "Invert G" (Green Channel) is the solution.
  4. Preview: Use the 3D preview window to see how the light reacts to your new map. Move the light source around!

Step 3: Integrate into Your 3D Software

Once you download your purple-hued map:

Ready to Try It Yourself?

Convert any image into a Normal Map instantly in your browser for free.

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